Published: Sun, Mar 19 - 2017
     I'm starting work on a new Minetest subgame. You're probably familiar with my Survive! subgame, and that was a good starting point, but things have gotten to the point where things are just far too unorganized, and it will be best to just start an entire game from scratch, rather than modding default_game. Why start a new subgame?      Well for me it's mostly about compatibility and good code. In my Survive! subgame there is code for plants in default, plants, farming, food, desert_life, and survival. This makes compatibility difficult because when I need to...
Published: Thu, Sep 22 - 2016
     I've been meaning to do this for a while, but just haven't had the time, or motivation I guess, but today that all changes. I found myself with some free time, and took it upon myself to decide upon a release schedule for all my Minetest videos. I don't know how well this is actually going to turn out, but I think it will be much better than what I've been doing. So basically I record all my vidoes on Wednesdays, though that might be changing, but the only two videos that have set release dates are my mod reviews/modding tutorials, which are released on Monday, and then my...
Published: Wed, Apr 13 - 2016

    I am changing up a few things on my Youtube channel, though they won't all be immediately evident, as I have a backlog of videos that will have to be posted before the new videos with the changes will be public on youtube. Starting in about a month my videos will be monetized as soon as they are posted publicly(this means they will have those annoying ads that everybody hates.) You can avoid these ads by either visiting my website and checking the videos out when I post them, or by following me on Facebook, Google+ or Twitter, as I always share the videos as soon as they...

Published: Wed, Mar 16 - 2016
     I've been playing Minetest on a certain server, and have been watching things through the IRC quite a bit, and I've noticed multiple times while just watching the IRC that people are talking about being griefed so I thought to myself, there must be a way to create a little script that can run through the logs and detect bad behavior. I'm no expert when it comes to the command line and bash, but I bashed a little something together, (pun intended) and created a working script.

#!/bin/bash

cd $(dirname $0)

TIME=$(date "+%y-%m-%d")...
Published: Wed, Feb 10 - 2016

     I've just added a new page to my Minetest collection, tutorials! Now these tutorials won't be modding tutorials, as they already have a section of their own, but tutorials on how to install mods, texturepacks, subgames, how to set up servers, gameplay related things to the engine. I already have a few such videos made, so the page has four videos linked already, each with all their related links and such to make everything simple and easy to use.
     I have a plan to do a series of shorts on the complete basics of Minetest, how to create worlds,...

Published: Sun, Dec 6 - 2015

     Yay!!! It's taken me some time, but I finally have all of my Minetest Mod Reivews live on my website, and all the videos on youtube with the same thumbnail template, everything looks really nice now. I just have to add the new videos as I created them now. :) All of the video descriptions have been updated to show the link to the video on my website, and I've put the links all the in same order, so those are all following the same theming style as well. I should have set a layout from the get go, it would have made things so much easier now, but as they say...

Published: Wed, Dec 2 - 2015

     In an attempt to bring more traffic to my website and potentially make a little more revenue on ads, both on my blog posts on my website and on my Youtube videos I'm seriously contemplating changing a few things around. Currently I'm usually getting my mod review videos recorded and uploaded on Wednesday, I set them to unlisted and link them on my website which means that anybody that visits my website can see the videos on Wednesday. I release the videos publicly on Youtube the following Monday and usually let them sit around a month before enabling ads on them. I...

Published: Thu, Nov 26 - 2015

     I finally got around to digging into the PHP theming on my website, and now the Minetest pages have two blocks with auto generated content. Currently I'm having problems with the more mods by this author block. For a brief moment in time it was working, and when looking at a mod you would see a list of other mods that that author had created and I had reviewed, unfortunately that is now not working, and I didn't change anything. This is a long standing problem I have had both on this site and on my ministry site. Everything is set correctly in the view options and...

Published: Mon, May 18 - 2015
     Okay, so that might not be the best title in the world, but in this blog post I'm going to be going over how to fix lighting issues with meshes exported from Blender and then used in the massively popular voxel game, Minetest. The biggest issue I think people have is all because of Normals. Blender is usually pretty good with keeping normals pointed in the right direction but every once in a while you'll get some normals that are a little confused and point backwards. You might not notice it in Blender, but once the mesh is in the game the lighting on it will always...
Published: Sat, Jan 17 - 2015
     Hey everybody, you and I both know you have some great ideas about how to improve Minetest. Well maybe improving Minetest is a little far fetched, not that it doesn't have room for improvement, but you probably have more ideas about mods that can be made*. Well do I have good news for you, I've recently started a playlist on Youtube of Minetest Modding videos. I'm starting out with the basics, as I'm no modding master, but we'll learn together. The videos will be released weekly on Fridays, and they will be without ads for one month, after which point I'll be...

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