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In this video I'll be going over how to use the minetest.override_item feature of Minetest.
Lets take a look at how to use tables in your code to cut back on the amount of repetitive typing, cut down file size and length.
Loops can save you a lot of typing
You can change the colors and orientation of your textures with LUA.
Throwing a few print calls in your scripts can help make de-bugging a whole lot easier and let you know what's going on behind the scenes.
ABMs are a huge part of what brings an otherwise static game to life.
Keep your mods organized
Learn to cook from a seasoned chef.
Override nodes and change how they look/work.
depends.txt
A quick overview on using Blender to make meshes for Minetest.
Part 2 of using meshes in Minetest
Lets make a brand new node
Lets talk about making Minetest mods.
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