Added some extra items to the dungeon loot
Tweaked item frames, so they only show the item name.
Changed the hearth from earthbuild so it no longer starts fires.
Mummies now drop bones when killed. Fixed the anti-fire explosion sounds.
Added a recipe to change written books back into blank books.
Fixed the craft recipe for crossbow bolts. Fixed lumberjack mod.
Added the scaffolding mod. Added recipes for stanchions.
Added signs for the hall of Wisdom, and started adding information to the different areas.
Updated the nether larva. Added some hidden awards.
Added areas mod.
Fixed an issue with floating lumberjack steps on burnt trees.
Added a recipe for burnt wood. Added fire and spill privs.
Added jail mod, and built a simple jail. Enabled waypoints in Unified Inventory.
Fixed a bug with armor taking damage. Fixed bug with picking up dogs and goats.
Changed tool repair to use ingots rather than lumps. Tweaked the titanium tools.
Decreased the amount of trees that need to be harvest to earn the lumberjack priv.
Fixed a serious item duplication bug in the anvil, mortar, and crystal workshop.
Small bugfixes and tweaks.
Updated armor textures. Added some dangers to the Nether realm.
Added titanium ore and tools. Added a modified version of other_worlds
Added new armors, tweaked 3d_armor, tweaked mob spawn rates.
Added recipe for the mylandscaping concrete. Added lumberjack mod.
Added the Glow mod.
Fixed a few crashes with drawer compatibility. Changed the cart inventory image so it
should no longer cause issues in the markets.
Added Caverealms, updated Commodities Markets mod. Tweaked some ore generation.
Added an edited version of the Darkage mod. Added new mobs, tweaked some mapgen.
Added Crystal workshop. Use it to create diamond tools and armor.
Please note: Some crystal armor does not yet have textures.
Added Oceans, and pyramids mod. Removed enchantment table from Xdecor.
Added groups to farming nodes, some mobs will now eat your gardens.